Protatoes

This is the current setup for my 'theresynth' project. this is the so called prototype v0.1,
as you can see from the picture below .



And this is the video of trying out my theresynth v0.1 prototype. Still under development.

Interaction/Communication

This is for the visualization of my projects. Im on the level of figuring out the visualization of my projects, I believe flash animation is the quite wise choice for me to use as a backbone programming/software for the the visualization thingy. Since i already explore the communication between arduino and flash via as3 glue; firmata is quite nice to learned and the operation doesn't gave me much head/heartache. So i guess im going to stick with those. This is the example of me trying the sensor and potentiometer, the as3glue server is connected with the arduino via comm port, will try to explaing more once i know how to elaborate this.(hehe)





Based on the video, for the analogIn channel; I placed the Sharp IR sensor as an input for Pin4, this is the sensor where i planned to imitate the function of theremin. As you can see on the video, the value is changed rapidly, this is because of the distance detection, I move my hand towards the sensor up and down, so you can see the value is changing, it is pretty accurate compare to the ultrasonic sensor, the one that i bought before. But the problem is, this sensor is not covering the value pretty exact, as you can see, the lowest it can go is 200 and the highest is 700. i will try to figure out this issue on the scripting, if have one.

for pin 0 - 3 i placed the potentiometer as the input. It pretty accurate, the value reading is sustain with the potentiometer as i twist it left and right, so far no problem for the pots, but i intend to change the potentiometer from 10k to 4.7k as i browse thru the arduino forum, for theremin purpose has been advised to use 4.7k pots since the output sources is less it should produce more clean sound. 2 cent.

PROCESSING

Im browsing on he processing site, and as i passing through, i found out something that is really catch my eyes. Processingjs is something the are quite new to me, and i believe is a cooler way to develop a visualization for website.

Processing.js is the sister project of the popular Processing visual programming language, designed for the web. Processing.js makes your data visualizations, digital art, interactive animations, educational graphs, video games, etc. work using web standards and without any plug-ins. You write code using the Processing language, include it in your web page, and Processing.js does the rest. It's not magic, but almost.


This is the example where i find it is interesting and i believe if can alter the language and hack into my project it would so awesome, going to try it soon. Feel free to test it braah.\\

I cant put it on this post, so why dont you guys just click this : http://balldroppings.com/js/
don't forget to turn your speaker on, play with it.

For more great projects, just got to this website : http://processingjs.org/